05-29-2017, 18:27 
		
	
	
		How did you get the game not to crash with a bigger AllMeshes.g3d?
When I alter models (Such as replacing the lowres with the highres), it crashes when the g3d is not of the correct size.
	
	
	
	
When I alter models (Such as replacing the lowres with the highres), it crashes when the g3d is not of the correct size.

 
 

 
